A conference and after-party held on the first day of Pixel Heaven 2018 Festival. This event is intended for video game developers, publishers and investors, where we guarantee inspiring topics and discussions, case studies presented by practitioners, and no pseudo-business gibberish. Developers also have the opportunity to showcase their projects in the “Try My Game” zone.

350+ attendees


  • 1000


    Join us at Centrum Kreatywności, located at ul. Targowa 56.

  • 1030

    Do not lose this contract - key contract terms for producers of video games

    At a certain stage of the game's production, each developer will have to deal with the preparation of the contract with investor or publisher. Whether we like it or not, the incorrect or unclear wording of some provisions may be a shadow not only of the success of a given production, but also of the company's future. That is why it is worth knowing the most important problems that appear in contracts regarding the production of games, among others related to the reception of work, mechanisms for settling remuneration, contractual penalties, licensing of intellectual property and the choice of jurisdiction. Prelegent: dr Marcin Balicki, chairman of the Intellectual Property Section in Allerhand Institute.

    dr Marcin Balicki, chairman of the Intellectual Property Section in Allerhand Institute.

  • 1100

    Funding for independent gamedev projects

    Preparing a game that will have a chance for commercial success on the global market requires a lot of financial investment. You have an idea for the game, but how can you get financing for production?

  • 1130

    Discussion: bank credit, investor, publisher, government support or stock exchange market?

    We will talk about the pros and cons of various sources of financing in relation to video game developers.

  • 1200

    Try My Game

    Presentation of games in the developer zone. We invite publishers, investors and the media.

  • 1330

    Discussion: e-sport meets gamedev

    Both e-sport and gamedev are inextricably linked to video games, yet both these phenomena are developing independently of each other. We will look for common points and talk about the opportunities resulting from the rapidly growing popularity of e-sports.

  • 1400

    P&L. How to plan the production budget for your game

    Michał Gembicki, CEO, Klabater

  • 1430

    Discussion: quo vadis, VR?

    After the initial enthusiasm and subsequent intensification of skeptic moods, the VR market seems to be catching the wind again. Equipment prices have become more affordable for the consumer, major platforms such as PC, PlayStation and mobile have crystallized, good games and interesting applications have appeared.

  • 1515

    FOCUS (EN)

    The critical factor which will determine your game development career success or failure and how it affects your productivity, resourcefulness, and creativity.

    Michał Marcinkowski, Transhuman Design

  • 1600


  • 1630


  • 1900


    Details soon.


Partner 2
Partner 4
Partner 3


Partner 2




Have a question? Send an email to: robert@pixel-magazine.com

  • For whom?

    Pixel Connect 2018 is an event addressed to the creators of video games, publishers, investors and the media. It consists of conference, discussion panels, Try My Game zone and afterparty for the exchange of knowledge and presentation of games by independent devs. Pixel Connect is also the first day of the Pixel Heaven 2018 Festival: www.pixelheavenfest.com

  • Is there an entry fee?

    No, participation in Pixel Connect 2018 is free of charge.

  • How can I showcase my game in the Try My Game zone?

    Tables and chairs for showcasing games will be available in the special dedicated area. Pixel Heaven 2018 exhibitors take priority in showcasing their games. The stands are free of charge to other developers, with availability based on the order of submissions. The number of stands is limited.

  • I want become a Partner.

    Please contact us at robert@pixel-magazine.com



  • Creativity Center
  • Targowa 56 str. , Warsaw
  • robert@pixel-magazine.com

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Entry passes are free of charge, and available only for representatives of the game development industry. Due to the fixed number of places, the organiser reserves the right to limit entry.